Wake Up, Pip! — Retell the Story to a Friend (Kindergarten)
A free interactive Kindergarten reading game for retelling stories with key details: Pip the sleepy friend naps through every story and wakes up dying to know what happened. WATCH the story play; then, after it disappears, TELL it back to Pip in the right order with the parts that matter — who, the problem, and how it ends. Putting the events back in order WITH the key details is the heart of Common Core RL.K.2.
A free interactive Kindergarten reading game for retelling stories with key details: Pip the sleepy friend naps through every story and wakes up dying to know what happened. WATCH the story play; then, after it disappears, TELL it back to Pip in the right order with the parts that matter — who, the problem, and how it ends. Putting the events back in order WITH the key details is the heart of Common Core RL.K.2.
About this activity
Pip the sleepy friend naps through every story and wakes up dying to know what happened. The child watches a short four-part tale play — a thirsty crow drops pebbles into a jug until it can drink — and then, after the panels disappear, retells it back in order. It's a free, interactive Kindergarten reading activity that plays right in the browser, with nothing to install and no account.
The big idea is retelling the key events in order. Early rounds scramble the four panels and ask the child to put them back in sequence. Later rounds lock most of the story and ask the child to supply the one panel that matters, choosing it over a true-but-trivial detail ("Sam hums a little tune") or a part borrowed from another story ("Snow starts to fall"). The hardest rounds show a memory with a mistake — a swapped order or a wrong panel — for the child to fix.
It is aligned to Common Core RL.K.2 — retelling familiar stories, including key details. No timer, no score — just calm, playful practice.
What's inside this activity
- Designed for Grade K learners (ages about 5–6)
- Common Core strand: Reading: Literature
- Aligned to Common Core standard RL.K.2
How to play
Watch the four-part story play, then wait for the panels to disappear.
Retell it to Pip by putting the panels in order, or by adding the key part that belongs.
A warm check confirms the retelling and offers an easy retry; no timer, no score.
What your child practices
- Watch a short story and remember what happened
- Put the events back in the order they happened
- Choose the key event over a small detail or a part from another story
- Spot and fix a retelling that is out of order or has the wrong part
Learning goals
Retell a familiar story with its key details in order — the focus of Common Core RL.K.2
Tell the events that matter apart from small or off-topic details
Build the memory and sequencing that reading comprehension depends on
Frequently asked questions
- What does the Wake Up, Pip! — Retell the Story to a Friend (Kindergarten) activity teach?
- Wake Up, Pip! — Retell the Story to a Friend (Kindergarten) is a free interactive activity for Kindergarten, focused on Reading: Literature. Children play it right in the browser — no printing, login, or setup required.
- Is Wake Up, Pip! — Retell the Story to a Friend (Kindergarten) free to use?
- Yes. Wake Up, Pip! — Retell the Story to a Friend (Kindergarten) is completely free, with no signup and no paywall, on any tablet, laptop, or classroom whiteboard.
- Which ages is this activity for?
- It is designed for Kindergarten (Reading: Literature) and works well for whole-class, small-group, or independent practice.
Practice this standard
See all RL.K.2 activitiesMore activities to try
- RL.K.1Fable's Picture Stories — Story Key Details (Kindergarten)
- RL.K.3Dot's Story Spine — Story Parts: Start, Trouble & Fix (Kindergarten)
- RL.1.6Lumen's Lighthouse Windows — Point of View (Grade 1)
- RL.1.9Two Moons — Compare Two Stories: Same & Different (Grade 1)
- RL.K.7Otto's Picture Book — Which Picture Shows It? (Kindergarten)
- RL.K.9Willow's Story Corner — Two Tales, Alike or Different? (Kindergarten)